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| Name | Career | Description |
| Agony | High Elf | Sorcerer | A Mastery path focused on immediate damage.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Alchemy | Empire | Zealot | A Mastery path focused on healing and restorative powers.
You gain your first Mastery point at rank 11, and will gain 1 point each rank thereafter. |
| Assault | Chaos | Shadow Warrior | A Mastery path focused on hand-to-hand combat.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Asuryan | High Elf | Archmage | A Mastery path focused on offensive and damaging powers.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Big Shootin' | | Squig Herder | A Mastery path focused on long range bow combat.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Blackguard Spec 1 | Goblin | | |
| Blackguard Spec 2 | Goblin | | |
| Blackguard Spec 3 | Goblin | | |
| Brotherhood | Dwarf | Ironbreaker | A Mastery path focused on supporting and bolstering you and your allies.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Brutality | Empire | Marauder | A Mastery path focused on inflicting heavy damage to a single opponent.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Calamity | High Elf | Sorcerer | A Mastery path focused on longer-duration effects.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Carnage | High Elf | Witch Elf | A Mastery path focused on toe-to-toe combat.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Changing | Chaos | Magus | A Mastery path focused on faster casting shorter range damage..
You gain your first Mastery point at rank 11, and will gain 1 point each rank thereafter. |
| Choppa Spec 1 | Goblin | | |
| Choppa Spec 2 | Goblin | | |
| Choppa Spec 3 | Goblin | | |
| Confession | Greenskin | Witch Hunter | A Mastery path focused on toe-to-toe combat.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Conflagration | Greenskin | Bright Wizard | A Mastery path focused on wide-area effects.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Corruption | | Chosen | A Mastery path focused on counters and defense.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Da Boss | Dwarf | Black Orc | A Mastery path focused on buffs and group support, cause everyone has some killin' ta do.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Da Brawler | Dwarf | Black Orc | A Mastery path focused on stabbin' things.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Da Toughest | Dwarf | Black Orc | A Mastery path focused on survivability which means mor' killin' later.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Da Green | Greenskin | Shaman | A Mastery path focused on hindering and weakening foes.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Daemonology | Chaos | Magus | A Mastery path focused on daemons and close combat.
You gain your first Mastery point at rank 11, and will gain 1 point each rank thereafter. |
| Dark Rites | Empire | Zealot | A Mastery path focused on hindering foes and strengthening allies.
You gain your first Mastery point at rank 11, and will gain 1 point each rank thereafter. |
| Dark Rites | High Elf | Disciple of Khaine | A Mastery path focused on healing and restorative powers.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Destruction | High Elf | Sorcerer | A Mastery path focused on wide-area effects.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Discord | | Chosen | A Mastery path focused on magical attacks and disruption.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Dread | | Chosen | A Mastery path focused on offense.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Gork | Greenskin | Shaman | A Mastery path focused on offensive and damaging powers.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Grace | Empire | Warrior Priest | A Mastery path focused on melee attacks and protective effects.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Grimnir | | Rune Priest | A Mastery path focused on wide-area effects.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Grungni | | Rune Priest | A Mastery path focused on immediate, direct effects.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Hammerer Spec 1 | Goblin | | |
| Hammerer Spec 2 | Goblin | | |
| Hammerer Spec 3 | Goblin | | |
| Havoc | Chaos | Magus | A Mastery path focused on damage from afar.
You gain your first Mastery point at rank 11, and will gain 1 point each rank thereafter. |
| Hoeth | Chaos | Swordmaster | A Mastery path focused on magical attacks and effects.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Immolation | Greenskin | Bright Wizard | A Mastery path focused on longer-duration effects.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Incineration | Greenskin | Bright Wizard | A Mastery path focused on immediate damage.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Inquisition | Greenskin | Witch Hunter | A Mastery path focused on longer-duration weakening effects.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Isha | High Elf | Archmage | A Mastery path focused on healing and restorative powers.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Judgment | Greenskin | Witch Hunter | A Mastery path focused on surprise attacks and positional combat.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Khaine | Chaos | Swordmaster | A Mastery path focused on offense and Greatswords.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Knight Spec 1 | Goblin | | |
| Knight Spec 2 | Goblin | | |
| Knight Spec 3 | Goblin | | |
| Monstrosity | Empire | Marauder | A Mastery path focused on fighting multiple opponents at once.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Mork | Greenskin | Shaman | A Mastery path focused on healing and restorative powers.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Quick Shootin' | | Squig Herder | A Mastery path focused on short range and moving bow combat.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Sacrifice | High Elf | Disciple of Khaine | A Mastery path focused on siphoning power from your enemies.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Salvation | Empire | Warrior Priest | A Mastery path focused on healing and restorative powers.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Savagery | Empire | Marauder | A Mastery path focused on lingering effects and weakening foes.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Stabbin' | | Squig Herder | A Mastery path focused on toe-to-toe combat.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Stone | Dwarf | Ironbreaker | A Mastery path focused on defense and protection.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Suffering | High Elf | Witch Elf | A Mastery path focused on poisons and weakening effects.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| The Axeman | Chaos | White Lion | A Mastery path focused on your pet distracting enemies while you deal damage.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| The Grenadier | Dwarf | Engineer | A Mastery path focused on short-range combat with grenades and bombs.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| The Guardian | Chaos | White Lion | A Mastery path focused on assisting and supporting your pet while he deals damage.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| The Hunter | Chaos | White Lion | A Mastery path focused on both you and your pet equally.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| The Rifleman | Dwarf | Engineer | A Mastery path focused on long-range attacks with your gun.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| The Scout | Chaos | Shadow Warrior | A Mastery path focused on long-distance bow attacks.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| The Skirmisher | Chaos | Shadow Warrior | A Mastery path focused on short-range, mobile bow attacks.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| The Tinkerer | Dwarf | Engineer | A Mastery path focused on close combat using your deployables and gadgets.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Torture | High Elf | Disciple of Khaine | A Mastery path focused on melee combat.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Treachery | High Elf | Witch Elf | A Mastery path focused on surprise attacks and positional combat.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Valaya | | Rune Priest | A Mastery path focused on longer-duration effects.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Vaul | Chaos | Swordmaster | A Mastery path focused on defense and protection.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Vaul | High Elf | Archmage | A Mastery path focused on hindering and weakening foes.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Vengeance | Dwarf | Ironbreaker | A Mastery path focused on offense.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
| Witchcraft | Empire | Zealot | A Mastery path focused on offensive and damaging powers.
You gain your first Mastery point at rank 11, and will gain 1 point each rank thereafter. |
| Wrath | Empire | Warrior Priest | A Mastery path focused on melee attacks and weakening effects.
You will begin gaining mastery points at rank 11, and will gain a total of 25 points by Rank 40. |
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